"Go to the sign of Marvel's Axe, a dubious inn on the edge of the Thieves Quarter, in the City of Greyhawk, and look to your own wrist. If you perceive a bracelet and dangling dice, watch for the next throw in the war between Law and Chaos and be prepared to follow the compelling geas." -Signal

Wednesday, March 26, 2025

Traveller Boxed Set (1977)

From the box:

Welcome to the exciting universe of the far future! Who knows what the future holds? With Traveller, you can find out as you personally journey far into the depths of interstellar space and to the surface of alien worlds. With Traveller, you can choose your own destiny and attempt to fulfill it in a life of adventure, power, and fortune. With Traveller, the universe of the future is yours.

Traveller is a science fiction role-playing game of the far future. As science fiction, it realistically approaches the the problems of future society, and portrays what the coming millennia may bring. As a role-playing game, it enables each individual player to participate in the action, the suspense, the dangers, and the rewards of every adventure mission. Set in the far future, every scientific advance is possible, allowing the opportunity to understand and utilize the marvels of ultra-sophisticated technology.

Specific rules topics in this three-volume Traveller set include --

CHARACTERS-- Individual characters, the alter-egos of the game players, may be generated and recorded. Special rules cover skills, weapons, combat, material benefits, experience, in prior careers, and rank.

STARSHIPS-- Complete rules cover the design and construction of starships, including how much they cost, what profit can be made in commercial service, and rules for combat.

WORLDS-- Rules cover the characteristics of alien worlds, from simple facts of atmosphere and size to the types of animals and people to be found on them.

SPECIALS-- Additional rules cover special aspects of future society, such as trade and commerce, and special psionic powers.

This basic rules set provides all necessary information for understanding the Traveller game system, generating player characters, creating futuristic science fiction adventures, and playing Traveller. Additional books of rules, supplementary information, and adventure scenarios are available separately for advanced players.

Welcome to the exciting universe of the far future -- welcome to the universe of ... Traveller(tm).

 From the web:

Traveller is a science-fiction role-playing game set in the distant future, when humanity has made the leap to the stars and interstellar travel is as common as international travel is today. This means that Traveller is set against a background drawn from adventure-oriented science fiction literature, and the scope and breadth of the game are limited only by the imagination and skill of the players and their referee. Players are no longer limited to wandering inside a single underground labyrinth, to exploring a single continent, or even a single world. In Traveller there is an entire universe to be explored. Almost any situation which occurs in any SF novel, movie, or short story can be recreated in Traveller with a little work on the part of the referee.

In Traveller, mankind has conquered the stars, and travels from one stellar system to another as easily as present day Terrans can travel from one continent to another. The tremendous distances involved, however, dictate that interstellar voyages can take weeks, months, and sometimes even years. A situation similar to earth in the eighteenth century is created, where communication is limited to the speed of travel, and the stage is set for adventure in a grand fashion, with all the trappings of the classic space opera: giant, star-spanning empires (good, evil, or both), huge starfleets, wily interstellar merchants (or pirates, depending upon your point of view), complex diplomatic maneuvers, larger than life heroes, heroines, and villains the mind boggles.

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