"Go to the sign of Marvel's Axe, a dubious inn on the edge of the Thieves Quarter, in the City of Greyhawk, and look to your own wrist. If you perceive a bracelet and dangling dice, watch for the next throw in the war between Law and Chaos and be prepared to follow the compelling geas." -Signal

Sunday, February 23, 2025

Planes of Law (1995)

From the web:

ACHERON, where armies of evil collide
ARCADIA, where Law and Goodness clash
BAATOR, where malevolence corrupts the spirit
MECHANUS, where reason and order reign
MOUNT CELESTIA, where hope is born anew

Inside this box a berk'll find:

Five 32-page books describing each plane and its inhabitants for the Dungeon Master. Information on monsters, realms, sites, and dangers of each plane are presented, along with adventure outlines.

A Player's Guide to Law, a 32-page, full-color introduction to the wonders and hazards of the lawful planes, for DM and player alike. This book includes sites not found elsewhere.

Monstrous Supplement, a 32-page, full-color booklet detailing 13 creatures, including new baatezu, the mysterious bladelings, the wondrous archons, and the "dryads" of Mechanus.

Five fully detailed, poster-sized maps illustrating the layers of each plane, with diagrams of the intricate, formal hierarchies of the lawful planes.

EXHILARATE in the rarefied air of Mount Celestia... EXPLORE the dark depths of Baator... EXULT in the supreme order of the Planes of Law!
 

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