"Go to the sign of Marvel's Axe, a dubious inn on the edge of the Thieves Quarter, in the City of Greyhawk, and look to your own wrist. If you perceive a bracelet and dangling dice, watch for the next throw in the war between Law and Chaos and be prepared to follow the compelling geas." -Signal
Sunday, November 13, 2016
GURPS - Basic Set: Third Edition Revised
From the back of the book:
"There are no limits!
GURPS, the Generic Universal Roleplaying System, is THE most flexible roleplaying system ever created. With just this Basic Set, you can adventure in any world you can imagine. Rules are included for all types of weapons from clubs to lasers ... for wizards and magic, with more than 100 spells ... for psionic powers.
No more switching game systems whenever you want to change campaigns! GURPS lets you learn one set of clear, comprehensive rules to cover any background.
And the GURPS system is fully support. Over 80 different worldbooks, sourcebooks and adventures are available for all kinds of campaigns.
GURPS makes the Game Master's job easy and fun. All rules are carefully organized, indexed and cross-referenced. Charts and tables are clear and legible. There's even a "Quick Start" section, with a solo adventure, to help you introduce new players to the system.
And the rules let you choose the level of complexity that you want.
GURPS is user-friendly for players, too. The character rules are detailed and flexible.
There are no "classes" or "levels". Instead, you can create exactly the character you want to play ... your favorite fictional hero, or your own original invention.
Choose from dozens or Advantages and Disadvantages, and over 130 Skills. Customize your character with some personal Quirks, and you're ready to play.
This revised edition adds an 18-page appendix of new material - over 50 additional Advantages and Disadvantages and Skills to give you even more options for creating unique, exciting characters.
GURPS is the roleplaying game that everyone can enjoy. You can create the game world that's perfect for you. See for yourself..."
Subscribe to:
Post Comments (Atom)
Popular Posts
-
From the back of the book: Here they are, up from the slime and in from the dark, ready to make life in your campaign just a li...
-
From the back of the book: From the storm-lashed rocks west of fabled Evermeet to the Plains of Purple Dust, all the folk of Faerun have h...
-
From the web: The Catalog featured coated interior pages and a heavy, embossed cardstock cover. In included a fold-out calendar that coul...
-
From the web: A huge expansion for the GURPS Magic system, this sourcebook almost doubled the number of spells documented i...
-
From the web: Rifts is a multi-genre role-playing game that captures the elements of magic and the supernatural along with science fiction...
-
From the back cover: "The dark screams of the living touch not your bitter soul. "You are torn between fealty to your elder ma...
-
From the back of the book: As if the Mutazoids 2nd Edition background were not thrilling enough, the Mutazoids City Source Book adds a new d...
-
From the back of the book: Front and center! The complete range of basic human soldiery, from hard-bitten front-line warriors t...
-
From the back cover: Even in divine games of chess, the action begins with a clash of pawns. In Pawns: The Opening Move , the first suppo...
-
From the back cover: "The discovery of an evil cult in the City of Greyhawk has caused city officials to seek assistance in wiping o...
No comments:
Post a Comment