"Go to the sign of Marvel's Axe, a dubious inn on the edge of the Thieves Quarter, in the City of Greyhawk, and look to your own wrist. If you perceive a bracelet and dangling dice, watch for the next throw in the war between Law and Chaos and be prepared to follow the compelling geas." -Signal
Saturday, March 11, 2017
The Hamlet of Thumble
From the back of book:
"This 64-page adventure setting, written by Ed Cha, is flexibly designed for use with a party of good PCs or alternatively a band of evil PCs of 1st or 2nd level. Ready-to-use character sheets for both parties will be included as web enhancements. It is part of a "world-building through adventures" series and is thick with extra features, such as tips for a new DM and how to encourage role-playing among players."
This product also contains information on:
-The Ecology of the Halfling (personality quirks and tendencies)
-Mundane Weapons (using common household and farming items such as brooms and pitchforks for combat)
-The Concept of Reputation (another incentive besides experience points and money for PCs)
-Incorporating Dreams Into Your Game (the use of foreshadowing and nightmares)
-Special Abilities for PCs (superhero PCs?) as well as Weakness
-Cavalier, Shaman, and Witch classes
-New spells, feats, skill uses, monsters, and magic items.
-How to Avoid Killing 1st Level PCs
-How to Keep Role-Playing from Becoming "Roll-Playing"
-12 Signs of a Good DM
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