"Go to the sign of Marvel's Axe, a dubious inn on the edge of the Thieves Quarter, in the City of Greyhawk, and look to your own wrist. If you perceive a bracelet and dangling dice, watch for the next throw in the war between Law and Chaos and be prepared to follow the compelling geas." -Signal

Sunday, October 22, 2017

Judges Guild Journal #15 (June/July79)


From the web:


Columns:
   
  Tips from the Tower 01
  Prodigious Platemail 02
  Conventions 05
  Whitestone Castle by Eric Hill 08
  Shrewd Slants from Sagacious Sage 15
  The Rage by Wilbur Ochiltree. Jr. 27
  Turtledragon Castle by Steve Huff 38
  Magical Staff 41
  What do you Want? by Thomas McCloud 47
     
Features:    
  Ancients Column by David Petrowsky 07
  Creating Good Computer Games by Rev. George Blank 11
  Planning Ecology by Bill Paley 16
  Fantasy Music by Mark Holmer 17
  Inn-naming by Bill Paley 18
  Random Magic by Eric Olson 19
  Aha! by Bill Paley 29
  Systematic Magic by Robin W. Rhodes 30
  Intership Combat: A Game Error? by Bill Paley 41

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