"Go to the sign of Marvel's Axe, a dubious inn on the edge of the Thieves Quarter, in the City of Greyhawk, and look to your own wrist. If you perceive a bracelet and dangling dice, watch for the next throw in the war between Law and Chaos and be prepared to follow the compelling geas." -Signal
Monday, March 26, 2018
Marc Miller's Traveller
From the web:
"The core rule book for Traveller 4th edition. This edition is closely related to Classic Traveller (i.e. the original 3 book set). From the "History of Traveller", the 4th edition was drafted with several explicit goals expressed by Marc Miller. These include:
1. A return to the simpler structure of Classic Traveller while allowing for multiple levels of complexity depending on the needs and interests of individual players and referees.
2. The production of a game design that encourages and promotes the fun of playing with an enjoyable, exciting background.
3. The opening of multiple eras or milieus to facilitate playing the Traveller science fiction game system throughout the span of history, from 300,000 BC to 5,000 years in the future.
4. Remaining consistent with previous editions in regards to historical events and game system results. Previous history as provided in any edition of Traveller stays largely the same in this edition, with certain details clarified or re-stated for consistency.
5. Explicitly stating a standard of quality that promotes wholesome adventure and eliminates sexually flavored art or content, unacceptable or vulgar language, and gratuitous, unnecessary violence.
The rulebook consists of 18 chapters covering all rules needed to play the game."
Subscribe to:
Post Comments (Atom)
Popular Posts
-
There is not much more that I could add to what has already been said about the #7 ranked module of all time. I am actually more of a fa...
-
GURPS allows the GM to run all most anything provided that they have the source material for it. Steve Jackson Games (SJG) has been good abo...
-
Faeries get a bad rap in my opinion. Even the cover of this book sends the idea that they are all the commercialized version of elves (b...
-
This module is sort of an enigma too me. I was able to pick it up on the cheap in the shrink wrap and have never been able to bring myself...
-
Finieous Fingers is the self proclaimed "World's Greatest Thief". The Finieous Treasury was published in 1981 and included all...
-
The start of a campaign may be the most time consuming portion of of the campaign for the GM. Many entry level modules give the GM a basic s...
-
Character sheets are very much a personal taste and no one character sheet is ever going to be able to claim that it is the most beloved by ...
-
The Tomb of Abysthor is an older module released by Necromancer Games in 2001. It was released for the the the third edition of D&D an...
No comments:
Post a Comment