"Go to the sign of Marvel's Axe, a dubious inn on the edge of the Thieves Quarter, in the City of Greyhawk, and look to your own wrist. If you perceive a bracelet and dangling dice, watch for the next throw in the war between Law and Chaos and be prepared to follow the compelling geas." -Signal
Thursday, January 10, 2019
Planescape - The Planewalker's Handbook
From the web:
Feeling overpowered by the infinite possibilities of the multiverse? Wondering how to role-play a tiefling, what spells to memorize, and how to manipulate portals? Here's the dark of it: The Planewalker's Handbook is the essential manual for survival on the planes - a Player's Handbook for the PLANESCAPE setting! This 160-page book, written for players and Dungeon Masters alike, builds on material from the PLANESCAPE Campaign Setting boxed set, presenting new information crucial to anyone playing or running a PLANESCAPE campaign.
This definitive full-color guide features new illustrations by DiTerlizzi and contains:
• All the information needed to create and customize characters, including new races, archetypes, proficiencies, equipment, and a Planewalking kit designed for each character group;
• A taste of the multiverse: a look at each of the planes, with commentary and helpful hints by noted planewalker Tarsheva Longreach;
• A guide to planar travel, from portals to conduits to the Great Paths;
• Tips on surviving and profiting in PLANESCAPE campaigns, from dealing with specific races to the rundown on the factions of Sigil;
• An overview of how magic really works (or doesn't!) on the planes;
• New spells and magical items useful in exploring (and surviving) the planes; and
• A special section on the power of belief, and how it can change the multiverse - including a new rules system that allows player characters to actively affect the planes around them!
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