"Go to the sign of Marvel's Axe, a dubious inn on the edge of the Thieves Quarter, in the City of Greyhawk, and look to your own wrist. If you perceive a bracelet and dangling dice, watch for the next throw in the war between Law and Chaos and be prepared to follow the compelling geas." -Signal
Monday, April 22, 2019
Rolemaster: Creatures & Treasures
From the web:
Creatures & Treasures was a book put out by Iron Crown Enterprise as part of their core rules for the fantasy role-playing game Rolemaster. It consists of six primary sections: intro, creatures, treasures, encounters, conversion notes, and miscellaneous.
The intro explains the contents of the rest of the book and identifies its use for Rolemaster Fantasy and Middle-earth Role Playing (1st & 2nd Editions) (aka MERP).
The creature section is further broken down into the main categories: animal, monster, and intelligent races. The animals list is fairly comprehensive and includes everything from antelope to wolverines. In the monster section the reader discovers dragons, constructs, the Undead, planar beings, dinosaurs, and other creatures to befoul a campaign. The intelligent races cover giant-kind, underground, fairy and unusual races. Rules are provided to the Gamemaster for creating his or her own monsters.
The treasure section provides information for creating and generating treasure. A wide range of particularly potent and artifact-style treasure items are also described.
The encounters section provides guidance and tables for generating random encounters.
The conversion notes detail instructions for converting Advanced Dungeons & Dragons (1st Edition) (a level based system) and RuneQuest (1st & 2nd Editions) (a skill based system) monsters to their Rolemaster / MERP equivalents (level & skill based systems).
The miscellaneous section rounds out the book with tables for racial abilities, resistance rolls, and encounters based on terrain, population density, and travel mode.
Subscribe to:
Post Comments (Atom)
Popular Posts
-
I had mentioned before that I tend to prefer my Cthulhu set in the period that the game was originally written for. Modern era Cthulh...
-
This is one of the better written D20 products i have ever has a chance to pick u[. The subject matter makes much of this possible but their...
-
The Thunder Rift series is a line of modules that were designed to allow novice DMs and players to cut their teeth as it were. The line ha...
-
From the web: "Battle axes and beards. Good companions when traveling underground. Handy with tools. If that was your view of dwarves,...
-
There are few people who play D&D who have not at least heard of Dragonlance and many have played the series of modules released in the...
-
There's A Crisis at Crusader Citadel is a module written for the Villains & Vigilantes game system. It was actually the first module...
No comments:
Post a Comment