"Go to the sign of Marvel's Axe, a dubious inn on the edge of the Thieves Quarter, in the City of Greyhawk, and look to your own wrist. If you perceive a bracelet and dangling dice, watch for the next throw in the war between Law and Chaos and be prepared to follow the compelling geas." -Signal

Saturday, May 11, 2019

Roleplayer #28






From the web:


  • Letters
  • "Enchantment 101, Mass-Producing Magic Items" by Drew Bittner
  • "Wondrous Widgets, More Outtakes from GURPS Magic Items 2" by Drew Bittner
  • "New for GURPS"
  • "I Laugh At Your Puny Blasters! Ultra-Tech Armor" by David L. Pulver
  • "Organic is for Wimps! Robots in GURPS Supers" by J. C. Connors
  • GURPS Q&A
  • Errata for GURPS Basic Set 3rd edition, Imperial Rome, Magic, Psionics, Robin Hood, Space, Terradyne, Time Travel, Ultra-Tech, and Uplift
  • "Playing With Your Mind, Secret Knowledge from GURPS Illuminati" by Nigel Findley
  • "Primary Sources, Reviews of Gameable Fiction: John Varley's 'Titan' Trilogy" by Steve Jackson
  • "Bleeding Kansas, An Old West Campaign in the Civil War" by Robert L. Collins
  • "Writing for GURPS, Getting Your Fot in the Door" by Steve Jackson
  • "Fanzines Forever! Freedom of the Press Belongs to Those Who Own One" by Steve Jackson
  • "Public Key Encryption, Cryptography for Everyone" by Sean Barrett

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