"Go to the sign of Marvel's Axe, a dubious inn on the edge of the Thieves Quarter, in the City of Greyhawk, and look to your own wrist. If you perceive a bracelet and dangling dice, watch for the next throw in the war between Law and Chaos and be prepared to follow the compelling geas." -Signal
Tuesday, May 7, 2019
Roleplayer #24
From the web:
Letters
(Short Notes)
More Ultra-Technology by David Pulver
Combining GURPS Horror with The Prisoner by Christopher Burke
Up With Magic! Down With Magic!:
That's Powerful Stuff! by Brian Mackintosh
I Hated Them So I Killed Them by Stu Venable, Jr.
New For GURPS
Errata
A Whale of a Ship by Stefan Jones
Creatures of Fear by Andrea Sfiligol
GURPS Q&A
A Matter of Principle by S. John Ross
Christian Clerics in Yrth by Steffan O'Sullivan
Norse Trolls by Graeme Davis
Cheating the Reaper by Scott Paul Maykrantz
Just One More Point by Hernan Ruiz Camauer
The One-Minute Jouster by Chris McCubbin
The Once and Future Legend by Peggy and Bob Schroeck
Primary Sources by Steve Jackson
Try a Little Bit Harder by Daniel U. Thibault
Coming Attractions
Subscribe to:
Post Comments (Atom)
Popular Posts
-
From the back of the book: Blue Fox, scramble ... Red Dragon at 5 o'clock! The Realms of the Sky belongs to Serraine, the incredible...
-
As I may have mentioned previously my long term character has been a thief but if I had to pick a character I have always had the most inte...
-
The Thunder Rift series is a line of modules that were designed to allow novice DMs and players to cut their teeth as it were. The line ha...
-
In a few months the subject of this post will not be one that will be caught by search engines as much as it is right now. I apologize f...
-
From the back of the book: Looking for the best Sword & Sorcery product of the 1990's? This may be it. QA features: 8 Fig...
No comments:
Post a Comment