Out of the depths of wildspace come astonishing new ideas for
SPELLJAMMER campaigns. Now you can create player characters from the
nonhuman races of the giff, dracons, scro, grommams, and more. Equip
your characters with kits like the Corsair, War Mage, and Aperusa. Then
add some new space-oriented proficiencies and equipment, enlist your
character in a spacefaring organization, and head off into the Void.
"Go to the sign of Marvel's Axe, a dubious inn on the edge of the Thieves Quarter, in the City of Greyhawk, and look to your own wrist. If you perceive a bracelet and dangling dice, watch for the next throw in the war between Law and Chaos and be prepared to follow the compelling geas." -Signal
Tuesday, March 7, 2023
CGR1: The Complete Spacefarer's Handbook (1992)
From the back cover:
Subscribe to:
Post Comments (Atom)
Popular Posts
-
There is not much more that I could add to what has already been said about the #7 ranked module of all time. I am actually more of a fa...
-
The Forgotten Realms Atlas was first published back in 1990. It was written by Karen Wynn Fonstad who had previously written/created a numbe...
-
One of the worst things that can happen when buying from eBay other than never getting the item is when the item is damaged or incomplete a...
-
Finieous Fingers is the self proclaimed "World's Greatest Thief". The Finieous Treasury was published in 1981 and included all...
-
From the back of the box: Unveil the forbidden secrets of Nog and Kadar! The Nogaro River has seen the rise and fall of countless empire...

No comments:
Post a Comment