Cities was originally produced by Midkemia, the second edition of that version is above, and then later released by Chaosium as well. I have both versions but have not had a chance to compare them. They are a means of randomly creating a city for use in your campaign. I as stated earlier an a random table junkie. I also love city settings so I had to have have this. I would think that the later version by Chaosium would work as well as tis version and is probably more affordable.
Movie:
C.H.U.D. or the full title of Cannibalistic Humanoid Underground Dwellers was not the first "C" movie I was going to use but I just had a change of heart. It dawned on me that not all role playing is fantasy based. This is for the CoC, Chill or modern day game players. I saw this movie back in the days of VHS when there were not a million cable channels and things like this were sort of new. If I saw it today as it is I am not sure it would have the impact. Still how bad of a session could man eating monsters in the sewers of a major city be!
Plot:
Clerics of a new found religion arrive in town heralding some major event. They are also pronouncing one of the player characters as the savior/villain connected with this event and are calling for their protection/destruction. They do not take any direct action but as events progress and some of the predictions become true more and more of the locals begin to become true believers and may act on their own. Is this a case of mistaken identity or are the clerics bringing to light one of the player characters unknown destiny?
Magic:
Chokers of True Lies are rare magic items that were originally created as gifts for the faithful of the campaigns deity connected with mischief. If one does not exist then it is one that no longer has a following. The Choker enables the wearer to lie in such a way that the lie will always be believed unless some strong form of magical detection is used to detect it. These items are of course highly prized by diplomats and those who otherwise live on lies. They were designed for the faithful and anyone wearing it and not being a worshiper will have a 5%/week of owning it of having it turn on them. They will still be able to lie but the magic of the item will twist reality to make the lie they told the truth but in a cursed way so as to adversely affect the wearer and only them. Legends tell that this also held true to the deity which might explain why they are not so well known anymore if not present :)
"Go to the sign of Marvel's Axe, a dubious inn on the edge of the Thieves Quarter, in the City of Greyhawk, and look to your own wrist. If you perceive a bracelet and dangling dice, watch for the next throw in the war between Law and Chaos and be prepared to follow the compelling geas." -Signal
Monday, April 4, 2011
Subscribe to:
Post Comments (Atom)
Popular Posts
-
From the back cover: Open locks; hide in shadows; move silently; find traps. If you thought that was all a thief was good for, think agai...
-
From the Forward Section: So the players have been complaining that the campaign is too dull, eh? Not enough detail? Why is this country at...
-
From the web: HârnWorld is a realistic medieval environment for fantasy gaming. Using any rule system, you can now create and plan your own...
-
From the back cover: Clerics have long been players' favorites, but now there are new priest characters for your gaming enjoyment! Wi...
-
From the web: Instant rub-down picture transfers with classic AD&D monsters! Series 1600 Sheets 1-4
-
From the back cover: She sits at the center of her Web, a dark force of intense evil power. Her strands reach across Oerth, through the ...
-
From the web: THRESHOLD! The northernmost town in the Duchy - and your last stop before your adventures begin. Threshold, t...
-
From the back cover: The glorious world of elvenkind shines from these pages! Detailed herein are their societies, rituals, and myths - a...
-
From the back of the folder: The Western Countries Fantasy worlds are vast, with many strange places to discover and marvel, but only th...
-
From the back of the book: Look out adventurers, they're here! This handbook describes in detail over 20 humanoid races that can be ...
No comments:
Post a Comment