This module was the 2006 GenCon version that was only available at the convention. I really wish I could say that I picked it up personally but I didn't. Someone from online asked if anyone wanted one as they were going. I am afraid that we were the reason Goodman Games seemed to sell out fast that year. This is the 1e version of the module so that makes it just all that cooler.
Movie:
Interview with a Vampire is based on the book by Ann Rice. I attribute her books as being the start of all the Vampire love that runs rampant today. Anyone who says otherwise is probably just deluded and part of Team Jacob...did I really just use that phrase. If you can look past Tom the movie really was fairly well done. It is worth looking at for anyone doing the vampire gaming if for nothing more than the setting and the interaction between the monsters. Pay special attention to the creepiness factor of Kirsten Dunst's Claudia character as well.
Plot:
Inhuman creatures have been found washed ashore at the local beach or pier. This while noteworthy itself is added to by the fact that one of the monsters had a satchel filled with gold that could only be from a gold fleet that was lost somewhere at sea over 300 years ago. On that fleet was also rumored to be an artifact of great power that would outstrip the gold in value. This will hopefully inspire the characters to partake in a great undersea adventure. They can solve the mystery of what the creatures are (mutated sahuagin or something worse), if they gold fleet really sank nearby and if the artifact was in fact really and/or still there.
Magic:
Ice Cubes are small magic cubes that will be no larger than a 2" square and are often smaller. The cube will appear to be made of glass and is transparent. It will also be cool to the touch though not uncomfortably so. It is actually part of the core material of the Plane of Ice or similar location. The cube will function as both a Ring of Fire and Frost Protection. It will also allow the use once per day to cast Wall of Frost and Cube of Force. In a more mundane use the cube when dipped into any liquid will bring it to just a few degrees of its freezing point.
"Go to the sign of Marvel's Axe, a dubious inn on the edge of the Thieves Quarter, in the City of Greyhawk, and look to your own wrist. If you perceive a bracelet and dangling dice, watch for the next throw in the war between Law and Chaos and be prepared to follow the compelling geas." -Signal
Monday, April 11, 2011
I - Iron Crypt, Interview, Inhuman, Ice Cubes
Labels:
1e,
A2Z,
GenCon,
Goodman Games,
Magic Item,
movie,
Plot,
Vampire
Subscribe to:
Post Comments (Atom)
Popular Posts
-
From the back of the book: Here they are, up from the slime and in from the dark, ready to make life in your campaign just a li...
-
From the back of the book: From the storm-lashed rocks west of fabled Evermeet to the Plains of Purple Dust, all the folk of Faerun have h...
-
From the web: The Catalog featured coated interior pages and a heavy, embossed cardstock cover. In included a fold-out calendar that coul...
-
From the web: A huge expansion for the GURPS Magic system, this sourcebook almost doubled the number of spells documented i...
-
From the web: Rifts is a multi-genre role-playing game that captures the elements of magic and the supernatural along with science fiction...
-
From the back cover: "The dark screams of the living touch not your bitter soul. "You are torn between fealty to your elder ma...
-
From the back of the book: Front and center! The complete range of basic human soldiery, from hard-bitten front-line warriors t...
-
From the back cover: "The discovery of an evil cult in the City of Greyhawk has caused city officials to seek assistance in wiping o...
-
From the back of the book: As if the Mutazoids 2nd Edition background were not thrilling enough, the Mutazoids City Source Book adds a new d...
-
From the back cover: Even in divine games of chess, the action begins with a clash of pawns. In Pawns: The Opening Move , the first suppo...
No comments:
Post a Comment