There is not much that needs said about a GM Screen. It accomplishes the intended purpose of providing the GM with necessary tables that allow the game to move along at a quicker pace by eliminating the need to flip through a number of books to find countless charts. It also serves a secondary purpose in preventing players with wandering eyes from seeing parts of maps and other items they should not see. I am not sure if this was the first of the TSR screens to include a small adventure but it became the norm for quite sometime for TSR and even other companies. I have never played this module so I can't speak to it.
Published: 1981
Pages: 4/8
From the front cover
Fast-paced gunslinging action will never bog down in a search for missing tables with the BOOT HILL Referee's Screen handy. Fourteen of the most used tables from the BOOT HILL rulebook are arranged on this durable playing aid. A special 8-page BOOT HILL adventure, Shootout in Northfield and other Famous Gunfights lets players recreate the famous gun battle that destroyed the Jesse James-Cole Younger gang, plus six other famous showdowns.
"Go to the sign of Marvel's Axe, a dubious inn on the edge of the Thieves Quarter, in the City of Greyhawk, and look to your own wrist. If you perceive a bracelet and dangling dice, watch for the next throw in the war between Law and Chaos and be prepared to follow the compelling geas." -Signal
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