"Go to the sign of Marvel's Axe, a dubious inn on the edge of the Thieves Quarter, in the City of Greyhawk, and look to your own wrist. If you perceive a bracelet and dangling dice, watch for the next throw in the war between Law and Chaos and be prepared to follow the compelling geas." -Signal
Tuesday, February 28, 2017
Gamma World: GW6 - Alpha Factor
From the back:
"Mindkeep. The very name is mysterious. Why was it built? Who built it? What is its secret?
Your elite group of adventurers must find Mindkeep and learn its secret. Others have tried -- and failed. The surrounding area is filled with mutations that are strange even for Gamma World. Could that be a clue as to Mindkeep's purpose? Or is it mere coincedence?
The trek is long and difficult, across areas that are not well-known. Keep your wits about you, or you may lose everything!"
Subscribe to:
Post Comments (Atom)
Popular Posts
-
On Saturday I talked about a gem that had remained hidden until I happened upon it. The problem when you go hunting you end up having to tur...
-
As I may have mentioned previously my long term character has been a thief but if I had to pick a character I have always had the most inte...
-
From the back of the book: Looking for the best Sword & Sorcery product of the 1990's? This may be it. QA features: 8 Fig...
-
From the web: "The fifth book in the "Wilderness Series", danger awaits on All Hallow's Eve, Witches of the worl...
-
From the web: A historical/horror RPG set in Salem, Massachusetts in 1692. Player characters are either witches with actual magic, or lawfu...
-
There is not much more that I could add to what has already been said about the #7 ranked module of all time. I am actually more of a fa...
-
Character sheets are very much a personal taste and no one character sheet is ever going to be able to claim that it is the most beloved by ...
-
There's A Crisis at Crusader Citadel is a module written for the Villains & Vigilantes game system. It was actually the first module...
No comments:
Post a Comment