"Go to the sign of Marvel's Axe, a dubious inn on the edge of the Thieves Quarter, in the City of Greyhawk, and look to your own wrist. If you perceive a bracelet and dangling dice, watch for the next throw in the war between Law and Chaos and be prepared to follow the compelling geas." -Signal
Sunday, February 25, 2018
LegendQuest: Savagery of the Spider Men
From the web:
"The characters are relaxing at the Flaming Drake Inn when a frantic man bursts though the door and cries
"Help me! (gasp) My village is being overrun by the vicious dog men. I come from the fishing village of Cant. People have been disappearing from our village for months, and now they are actually coming into the village. The army won't help us, but someone has to save us. Will you?"
Subscribe to:
Post Comments (Atom)
Popular Posts
-
There is not much more that I could add to what has already been said about the #7 ranked module of all time. I am actually more of a fa...
-
Faeries get a bad rap in my opinion. Even the cover of this book sends the idea that they are all the commercialized version of elves (b...
-
GURPS allows the GM to run all most anything provided that they have the source material for it. Steve Jackson Games (SJG) has been good abo...
-
This module is sort of an enigma too me. I was able to pick it up on the cheap in the shrink wrap and have never been able to bring myself...
-
Finieous Fingers is the self proclaimed "World's Greatest Thief". The Finieous Treasury was published in 1981 and included all...
-
The start of a campaign may be the most time consuming portion of of the campaign for the GM. Many entry level modules give the GM a basic s...
-
Character sheets are very much a personal taste and no one character sheet is ever going to be able to claim that it is the most beloved by ...
-
The Tomb of Abysthor is an older module released by Necromancer Games in 2001. It was released for the the the third edition of D&D an...
No comments:
Post a Comment