"Go to the sign of Marvel's Axe, a dubious inn on the edge of the Thieves Quarter, in the City of Greyhawk, and look to your own wrist. If you perceive a bracelet and dangling dice, watch for the next throw in the war between Law and Chaos and be prepared to follow the compelling geas." -Signal
Monday, February 11, 2019
Role Aids: Lizardmen
From the cover:
LIZARDMEN...
once controlled
an entire continent.
HUMANS...
and other races feared they
would conquer the world.
THE GODS...
attempted to eliminate
the lizardman race.
But the lizardman god, Surtak, saw to it that many survived. Now, seven distinct tribal nations exist across the world: the Marsh Runners, the Plains Nomads, the Desert Riders, the Lizardmen of Tek, the Tundra Lizardmen, the Mad Lizardmen of Pang-Leng, and the Twilight Jungle Lizardmen are flourishing and propagating to this day.
Lizardmen is a 128-page sourcebook/adventure detailing the history, physiology, culture, religion, new weapons, items, and spells, Character classes, and the daily life of each tribal nation. The adventure, entitled Redemption and Rebirth, is for 5-7 Player Characters and Skill Levels 6 to 8, and features Lizarman PCs, detailed maps of the ancient city of the lizardmen, and game-related information to complete your campaign setting.
Subscribe to:
Post Comments (Atom)
Popular Posts
-
From the web: This 80-page booklet with color cover details the city of Verbosh and surrounding wilderness areas, including the villages of...
-
From the back of the book: What makes a god a god? How are divine powers created, and how do they die? How powerful is a greater deity co...
-
From the web: The players characters are called upon to rescue the fair Princess Irzeena who has been kidnapped by the wizard Keridav. Her...
-
From the back cover: Take the throne of Tuornen, rules its proud people, and reap the rewards of its rich lands. But beware, for Tuornen ...
-
From the web: A 64-page booklet which includes 48 pages of small island groups and atolls for adventuring: passing ships, d...
-
From the back cover: Meet the dark races, the foul races, the evil races; the Orcs, Kobolds, Goblins, Gnolls and Trolls. Learn how they l...
-
From the front cover: "Twenty-two wilderness hexes of Campaign Map One are detailed in these eighty pages along with description and...
-
From the web: Wizards consists of six adventure scenarios intended for mid-level player characters , each one focusing on a powerful wiz...
-
From the Introduction: This book is the first to pierce the veil of secrecy around th Holy Nation of Rajanistan, revealing the societies ...
-
From the web: Champions III modifies and adds to character and GM information provided in Champions and Champions II . The book goes thr...
No comments:
Post a Comment