"Go to the sign of Marvel's Axe, a dubious inn on the edge of the Thieves Quarter, in the City of Greyhawk, and look to your own wrist. If you perceive a bracelet and dangling dice, watch for the next throw in the war between Law and Chaos and be prepared to follow the compelling geas." -Signal
Tuesday, February 26, 2019
Races of Destiny
From the web:
A collection of background and rules related to playing the races of humans, Half-elves, Half-orcs and Illumians. Also contains additional rules for playing Aasimar, Doppelganger, Half-Ogre, Mongrelfolk, Sea Kin, Sarakim, Skulk, Tiefling, and Underfolk. Finally this reference contains related prestige classes, items and adventure hooks.
Subscribe to:
Post Comments (Atom)
Popular Posts
-
There is not much more that I could add to what has already been said about the #7 ranked module of all time. I am actually more of a fa...
-
I am not sure what set these were from. I don't think it is a complete set either. Any insight would be greatly appreciated.
-
Finieous Fingers is the self proclaimed "World's Greatest Thief". The Finieous Treasury was published in 1981 and included all...
-
Faeries get a bad rap in my opinion. Even the cover of this book sends the idea that they are all the commercialized version of elves (b...
-
The Gateway Bestiary was published by Chaosium in 1980. It was designed for use with RuneQuest. It beasrs the Gateway name though to indic...
-
One of the pluses of the D20/OGL era is the veritable glut of material that became available from a broad spectrum of publishers. As shou...
No comments:
Post a Comment