"Go to the sign of Marvel's Axe, a dubious inn on the edge of the Thieves Quarter, in the City of Greyhawk, and look to your own wrist. If you perceive a bracelet and dangling dice, watch for the next throw in the war between Law and Chaos and be prepared to follow the compelling geas." -Signal
Saturday, March 23, 2019
RJK-1: Original Bottle City #465
From the web:
"Bottle City is a site of high adventure, where strange magic interweaves with nine trapped gods, demigods, and demons who vie for its control -- but all are minikins, captive in the magical city in the bottle!"
-From Publisher's Website
The Original Bottle City module is an updated version of an adventure that Robert J. Kuntz ran for Gary Gygax and others in 1974. The Bottle City was a "sublevel" found within Castle Greyhawk, similar to the Dungeonland module, and is thus an integral part of D&D history.
Subscribe to:
Post Comments (Atom)
Popular Posts
-
I had mentioned before that I tend to prefer my Cthulhu set in the period that the game was originally written for. Modern era Cthulh...
-
This is one of the better written D20 products i have ever has a chance to pick u[. The subject matter makes much of this possible but their...
-
From the web: "Battle axes and beards. Good companions when traveling underground. Handy with tools. If that was your view of dwarves,...
-
As a long time player of Champions when this first came out I rushed to the store to buy it. Champions is cool in that it lets you replicate...
-
There's A Crisis at Crusader Citadel is a module written for the Villains & Vigilantes game system. It was actually the first module...
-
From the web: "What Waits in the Ruined Dwarf Stronghold? Two hundred years ago, the great dwarf smith Durgeddin the Black built Khu...
1 comment:
Um, ok?
Post a Comment