"A village is only as livable as its surroundings. We are caretakers not only of our homes, but of our world."
-Inum
Strange sentiments, perhaps, from one who lives in what many perceive as a frozen wasteland, but the philosopher Inum speak for the Ulutiun people of the Great Glacier. Their tribes share that icy landscape with arctic dwarves who enjoy sun-bathing, sled-animals that are hardier than dogs, and fierce monsters that live nowhere else - and thrive in the freezing air.
The Great Glacier is the first supplement for the Forgotten Realms
campaign setting to detail an Inuit-based culture. In this booklet is
fact-based information on building a snow-house, surviving in sub-zero
temperatures for extended periods of time, and more ideas for fantasy
campaigning in an arctic setting. For those who are tired of the normal,
temperate, "you-meet-in-the-tavern-and-proceed-to-go-adventuring"
games, here's something completely different.
Make sure your characters dress warmly - it gets nippy at night on the Great Glacier.
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