Champions III modifies and adds to character and GM information provided in Champions and Champions II.
The book goes through the process of character creation once again,
suggests changes to old powers, and adds new powers. The book also
expands combat possibilities, suggests new campaign strategies and
provides a collection of forms designed to add history and depth to
characters and campaigns.
"Go to the sign of Marvel's Axe, a dubious inn on the edge of the Thieves Quarter, in the City of Greyhawk, and look to your own wrist. If you perceive a bracelet and dangling dice, watch for the next throw in the war between Law and Chaos and be prepared to follow the compelling geas." -Signal
Saturday, December 14, 2024
Champions III: Another Super Supplement (1984)
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