Wizards consists of six adventure scenarios intended for mid-level player characters, each one focusing on a powerful wizard from myth or fiction: Gilgamesh, Merlin, Circe, Morgan LeFay (by Lynn Abbey), Shadowjack (by Roger Zelazny), S. Carolinus (by Gordon R. Dickson), Aahz and Skeeve (by Robert Lynn Asprin), and Lythande (by Marion Zimmer Bradley). The book features introductions written by Abbey, Zelazny, Dickson, Asprin, and Bradley.
"Go to the sign of Marvel's Axe, a dubious inn on the edge of the Thieves Quarter, in the City of Greyhawk, and look to your own wrist. If you perceive a bracelet and dangling dice, watch for the next throw in the war between Law and Chaos and be prepared to follow the compelling geas." -Signal
Sunday, December 1, 2024
Wizards (1983)
From the web:
Subscribe to:
Post Comments (Atom)
Popular Posts
-
There is not much more that I could add to what has already been said about the #7 ranked module of all time. I am actually more of a fa...
-
I am not sure what set these were from. I don't think it is a complete set either. Any insight would be greatly appreciated.
-
Finieous Fingers is the self proclaimed "World's Greatest Thief". The Finieous Treasury was published in 1981 and included all...
-
Faeries get a bad rap in my opinion. Even the cover of this book sends the idea that they are all the commercialized version of elves (b...
-
The Gateway Bestiary was published by Chaosium in 1980. It was designed for use with RuneQuest. It beasrs the Gateway name though to indic...
-
GURPS allows the GM to run all most anything provided that they have the source material for it. Steve Jackson Games (SJG) has been good abo...

No comments:
Post a Comment