"Go to the sign of Marvel's Axe, a dubious inn on the edge of the Thieves Quarter, in the City of Greyhawk, and look to your own wrist. If you perceive a bracelet and dangling dice, watch for the next throw in the war between Law and Chaos and be prepared to follow the compelling geas." -Signal

Thursday, September 11, 2025

Call of Cthulhu (Fifth Edition) - second copy

From Chaosium's website:

Call of Cthulhu is a horror roleplaying game using the Basic Roleplaying system and based upon the writings of Howard Phillips Lovecraft and a few others. Lovecraft wrote during the 1920s and 1930s, and he became a cult figure before dying in 1937. Since then his stature as an author has grown, and now he is generally recognized as the major American horror-story writer of the twentieth century. 

 Commentary:

There is really not much that needs to be written about this. The system continues to build upon itself with each new edition becoming better and better as opposed to more and more bloated unlike some other game that I won't mention. I am fairly certain I own most if not all the iterations of the game. The third is still my favorite I think but only for the cover of the book itself. Regardless of the version this will always be in my top five games to play.

From the web:

Published in May 1992, this is the 5th edition of the popular horror RPG based upon H.P.Lovecraft's Cthulhu Mythos. A 240pg softback book, the first 64 pages are Rules, the rest of the book is Mythos.

This edition improves upon the previous editions without making substantial changes, by making the rules and content more coherent and complete, adding some dozen Skills, removing others (though not making them illegal), adding more characters, stats, occupations and so on. The game still focuses on horror, terror and the gradual... loss... of... your... SANITY!
 

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