"Go to the sign of Marvel's Axe, a dubious inn on the edge of the Thieves Quarter, in the City of Greyhawk, and look to your own wrist. If you perceive a bracelet and dangling dice, watch for the next throw in the war between Law and Chaos and be prepared to follow the compelling geas." -Signal
Saturday, February 26, 2011
Call of Cthulhu - Chaosium
Ph'nglui mglw'nafh Cthulhu R'lyeh wgah'nagl fhtagn. This game more than any other I have played led to some great role playing. I have not played any of the White Wolf storyteller games so I can not gauge it against them but I hear they lend themselves to it as well. If you are playing CoC you have to get into the role playing because you won't have your character long enough to become attached to them. If they survive more than five or six session you aren't doing it right. They are supposed to die or go insane. I think it is time for Professor McManus to go lose some more sanity in Innsmouth.
Popular Posts
-
From the back of the book: Blue Fox, scramble ... Red Dragon at 5 o'clock! The Realms of the Sky belongs to Serraine, the incredible...
-
The Thunder Rift series is a line of modules that were designed to allow novice DMs and players to cut their teeth as it were. The line ha...
-
As I may have mentioned previously my long term character has been a thief but if I had to pick a character I have always had the most inte...
-
From the web: Drawn into a series of adventures spanning the north, the heroes take up arms against the sinister machinations ...
-
From the back of the book: Looking for the best Sword & Sorcery product of the 1990's? This may be it. QA features: 8 Fig...
-
In a few months the subject of this post will not be one that will be caught by search engines as much as it is right now. I apologize f...
