From the web:
"Printed on "eye-saver" green for easy reading at a distance, the sheets contain all charts and tables necessary to play Traveller are reproduced on them, those needed by the Judge on one side and those needed by the players on the other. Combat charts have all appropriate modifiers figured in. All weapons from Mercenary included also. Sheets may be fitted together to form a screen."
"Go to the sign of Marvel's Axe, a dubious inn on the edge of the Thieves Quarter, in the City of Greyhawk, and look to your own wrist. If you perceive a bracelet and dangling dice, watch for the next throw in the war between Law and Chaos and be prepared to follow the compelling geas." -Signal
Subscribe to:
Post Comments (Atom)
Popular Posts
-
I had mentioned before that I tend to prefer my Cthulhu set in the period that the game was originally written for. Modern era Cthulh...
-
This is one of the better written D20 products i have ever has a chance to pick u[. The subject matter makes much of this possible but their...
-
The Thunder Rift series is a line of modules that were designed to allow novice DMs and players to cut their teeth as it were. The line ha...
-
This is a product by Chaosium that has been discontinued. This started as a French game released in 1992. It was translated into English ...
-
The Tomb of Abysthor is an older module released by Necromancer Games in 2001. It was released for the the the third edition of D&D an...
-
There's A Crisis at Crusader Citadel is a module written for the Villains & Vigilantes game system. It was actually the first module...
-
Codex of Erde is an offering from Troll Lord Games. It was released in 2001 under the D20 license for D&D 3.0. It is a campaign setti...
-
GURPS allows the GM to run all most anything provided that they have the source material for it. Steve Jackson Games (SJG) has been good abo...
No comments:
Post a Comment