"Go to the sign of Marvel's Axe, a dubious inn on the edge of the Thieves Quarter, in the City of Greyhawk, and look to your own wrist. If you perceive a bracelet and dangling dice, watch for the next throw in the war between Law and Chaos and be prepared to follow the compelling geas." -Signal

Sunday, December 3, 2017

Judges Guild: The Dungeoneer #17






From the web:


Columns:
   
  Laboratory by Chuck Anshell 01
  Photo Follies 03
  The Arcane Elders by J. Mark Hendricks 04
  Monster Matrix  
       The Orp by Diana Harlan 08
       Beholder Creation by Jon-Pierre Pazevic 08
       Carnivorous Sheep by Jim Williams 09
       Hobblegoblins by Robert Plamondon 09
       Swamp Apes by Brian Wagner 32
       Kill Gazer by Brian Wagner 32
       Later Wolf by Brian Wagner 33
       Fog Demon by Brian Wagner 33
  The Die is Cast  
       Review of Swordquest by Mike Reagan 10
  Nose Wet? or No Sweat  
       by Dennis DeJarnette 11
       by Randolf King 11
  Under Toe: Current Happenings 12
  Dungeoneer Depths (Mini-Dungeon)  
       Solo Matrix by E. Al Hattlestad, Jr. 43
  Booty Bag  
       Zotz by Dennis DeJarnette 54
     
Features:    
  Brimstone's Brew by Diana Harlan 15
  Interview with Greg Stafford by Rudy Kraft 17
  Potion Tables by Ree Pruehs 24
  Expansion of Psionics by Geoffrey Tolle 27
  30,000 Magic Swords by Paul Britt Garcia 35
  Aging in D&D by Glenn Kuring 42
  Computerized AD&D by David Dougher 55
  Some Additional Thoughts on Mystics by Jon Mattson 57

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