"Go to the sign of Marvel's Axe, a dubious inn on the edge of the Thieves Quarter, in the City of Greyhawk, and look to your own wrist. If you perceive a bracelet and dangling dice, watch for the next throw in the war between Law and Chaos and be prepared to follow the compelling geas." -Signal
Tuesday, December 19, 2017
Judges Guild: Wilderlands of the Fantastic Reaches
From the web:
" The fourth of the wilderness series, the first book of the Fantastic Reaches covers the settlements and regions for Campaign Map #15-Isles of the Dawn/Campaign Map #16-Southern Reaches. This was sold with Installment 22. The second book of the Fantastic Reaches covers the settlements and regions for Campaign Map #17-Silver Skein Isles/Campaign Map #18-Ghinor Highlands. This was sold with Installment 23.
The guidebook describes in the detail the areas resources, civilizations, wilderness monster lairs, villages, castles and ruins, and relics. Fantastic Reaches completes the initial 18 map set of the Judges Guild Campaign World. Maps included with the 2nd printing are: Campaign Map #15-Isles of the Dawn/Campaign Map #16-Southern Reaches and Campaign Map #17-Silver Skein Isles/Campaign Map #18-Ghinor Highlands."
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