"Go to the sign of Marvel's Axe, a dubious inn on the edge of the Thieves Quarter, in the City of Greyhawk, and look to your own wrist. If you perceive a bracelet and dangling dice, watch for the next throw in the war between Law and Chaos and be prepared to follow the compelling geas." -Signal
Friday, October 11, 2019
Slaine: The Roleplaying Game of Celtic Heroes
From the back of the book:
Kiss My Axe!
Immerse yourself in Celtic myth. Based on the legendary 2000AD comic strip saga created by Pat Mills and Angela Kincaid. Slaine is a brand new d20 role-playing game giving you background on Tir Nan Og, the Land of the Young in Celtic legend and full rules for playing the various characters found there. The innovative skill-based magic system lets all characters cast a spell or two if they wish, reflecting the superstitious beliefs of the Celts. Channel earth-power through your body, swelling to a monstrous size as you enter a warp-spasm. Learn the secrets of the feared gae bolga, a barbed and spiked spear which always causes fatal wounds, or hurl the dreaded tathlum, a concrete ball made from the brains of your dead enemies. Battle shoggey beasts, skull-swords and fomorian sea demons for the honour of your tribe. Enrage your enemies with the power of your poetic insults alone. Or throw subtlety aside and wield a flint great-axe, slaying fifty foes to the left of you and fifty to the right. You will not think it too many.
Inside you will find
Characters in Tir Nan Og
A complete guide to creating characters for use in the game - the mighty warriors and heroes of the Land of the Young, druids both wise and evil, cunning witches and wily thieves.
Feats
Over 40 new feats give you the chance to learn Salmon Leaps, Shield Growls and other Celtic battle techniques.
Combat
Full rules for naming weapons, taunts in battle, and warped warriors capable of taking on dozens of foes single-handedly.
Eyes Without Life, Sundered Heads, and Piles of Carcasses
Run mass battles of every size from a tribal cattle raid with just a hundred or so warriors on each side, right up to a full-scale Fomorian invasion of the Land of the Young.
Earth Power
Earth Power is the magic of Slaine's world, a subtle yet dangerous power derived from the land itself and frequently powered by human sacrifice.
Plus chapters on Tir Nan Og, goods and weapons, prestige classes, a complete bestiary, adventuring, gods and goddesses, and running campaigns in the Land of the Young.
Requires the use of Dungeons & Dragons Player's Handbook, Third Edition published by Wizards of the Coast
Subscribe to:
Post Comments (Atom)
Popular Posts
-
There's A Crisis at Crusader Citadel is a module written for the Villains & Vigilantes game system. It was actually the first module...
-
Finieous Fingers is the self proclaimed "World's Greatest Thief". The Finieous Treasury was published in 1981 and included all...
-
The Thunder Rift series is a line of modules that were designed to allow novice DMs and players to cut their teeth as it were. The line ha...
-
When a module has been printed by two different companies in three different formats can you can assume one of two things. That one of the...
-
Renegade Nuns on Wheels is the second offering in the Macho Women with Guns product line. It was initially released in 1989 as a stand alon...
-
I am not sure how many GURPS books there actually are. I have better than one hundred though there is an occasional duplicate and I am cer...
-
I try to not use issues of Dragon magazine too much. I will use them sparingly and only when they have some significance to me or stand out ...
-
From the back of the book: "- Characters encounter altered ones and living metal while searching the hostile wilderness for hidd...
No comments:
Post a Comment