"Go to the sign of Marvel's Axe, a dubious inn on the edge of the Thieves Quarter, in the City of Greyhawk, and look to your own wrist. If you perceive a bracelet and dangling dice, watch for the next throw in the war between Law and Chaos and be prepared to follow the compelling geas." -Signal
Friday, October 11, 2019
Slaine: The Roleplaying Game of Celtic Heroes
From the back of the book:
Kiss My Axe!
Immerse yourself in Celtic myth. Based on the legendary 2000AD comic strip saga created by Pat Mills and Angela Kincaid. Slaine is a brand new d20 role-playing game giving you background on Tir Nan Og, the Land of the Young in Celtic legend and full rules for playing the various characters found there. The innovative skill-based magic system lets all characters cast a spell or two if they wish, reflecting the superstitious beliefs of the Celts. Channel earth-power through your body, swelling to a monstrous size as you enter a warp-spasm. Learn the secrets of the feared gae bolga, a barbed and spiked spear which always causes fatal wounds, or hurl the dreaded tathlum, a concrete ball made from the brains of your dead enemies. Battle shoggey beasts, skull-swords and fomorian sea demons for the honour of your tribe. Enrage your enemies with the power of your poetic insults alone. Or throw subtlety aside and wield a flint great-axe, slaying fifty foes to the left of you and fifty to the right. You will not think it too many.
Inside you will find
Characters in Tir Nan Og
A complete guide to creating characters for use in the game - the mighty warriors and heroes of the Land of the Young, druids both wise and evil, cunning witches and wily thieves.
Feats
Over 40 new feats give you the chance to learn Salmon Leaps, Shield Growls and other Celtic battle techniques.
Combat
Full rules for naming weapons, taunts in battle, and warped warriors capable of taking on dozens of foes single-handedly.
Eyes Without Life, Sundered Heads, and Piles of Carcasses
Run mass battles of every size from a tribal cattle raid with just a hundred or so warriors on each side, right up to a full-scale Fomorian invasion of the Land of the Young.
Earth Power
Earth Power is the magic of Slaine's world, a subtle yet dangerous power derived from the land itself and frequently powered by human sacrifice.
Plus chapters on Tir Nan Og, goods and weapons, prestige classes, a complete bestiary, adventuring, gods and goddesses, and running campaigns in the Land of the Young.
Requires the use of Dungeons & Dragons Player's Handbook, Third Edition published by Wizards of the Coast
Subscribe to:
Post Comments (Atom)
Popular Posts
-
From the back of the book: This essential supplement follows on the heels of Faiths & Avatars. which detailed the rules by which deit...
-
From the back of the box: An exciting new direction for AD&D(R) and D&D(R) games! Create fantastic armies with miniature figures o...
-
From the web: A World Gone Mad! Although the first signs of the cataclysm appeared in the mid-1980s, it was not until a decade later that t...
-
The Virus sourcebook From the back of the book: Striking Back! Throughout the bleak night if The Collapse, the long dark shapes of wa...
-
From the web: It is a world where the gods have walked and fantastic armies clashed. It is the home of Elminster, Alias, Azoun, Khelben, an...
-
From the web: STORMBRINGER is a role-playing game based on a series of novels written by British writer Michael Moorcock. In these tales he...
-
From the back cover: Magic carpets, ghoulish vixens, genies rising from the sand in a whirlwind of smoke and fire--such wonders, spun int...
-
From the back cover: The Coalition is engaged in a frantic race against time, trying to rebuild its industrial and technological base bef...
-
From the web: An adventure for the Vampire: The Masquerade RPG. A new location and foe for the players. Milwaukee by Night is a complete g...
-
From the back of the box: Home of Drizzt Do'Urden and famed city of the drow of the Underdark... Ruled by the feared and respected H...
No comments:
Post a Comment