"Green Races is a campaign setting that focuses on evil races, mainly on
goblinoids. The book contains rules for 15 monstrous player races and a
prestige class and dungeon or lair for every race."
"Go to the sign of Marvel's Axe, a dubious inn on the edge of the Thieves Quarter, in the City of Greyhawk, and look to your own wrist. If you perceive a bracelet and dangling dice, watch for the next throw in the war between Law and Chaos and be prepared to follow the compelling geas." -Signal
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