This book is based upon the original work published in 1974 and three
supplementary booklets published in the two year period after the
initial release of DUNGEONS & DRAGONS. It is aimed solely at
introducing the reader to the concepts of fantasy role playing and the
basic play of this game. To this end it limits itself to basics. The
rules contained herein allow only for the first three levels of player
progression, and instructions for the game referee, the "Dungeon
Master," are kept to the minimum necessary to allow him to conduct basic
games. This is absolutely necessary because the game is completely
open-ended, is subject to modification, expansion, and interpretation
according to the desires of the group participating, and is in general
not bounded by the conventional limitations of other types of games.
This work is far more detailed and more easily understood than were the
original booklets nonetheless, for with it, and the other basic
components of the game, any intelligent and imaginative person can
speedily understand and play DUNGEONS & DRAGONS as it was meant to
be played. Players who desire to go beyond the basic game are directed
to the ADVANCED DUNGEON & DRAGON books.
"Go to the sign of Marvel's Axe, a dubious inn on the edge of the Thieves Quarter, in the City of Greyhawk, and look to your own wrist. If you perceive a bracelet and dangling dice, watch for the next throw in the war between Law and Chaos and be prepared to follow the compelling geas." -Signal
Saturday, August 12, 2023
Dungeons & Dragons Basic Set (First Edition) (1977)
From the preface:
Subscribe to:
Post Comments (Atom)
Popular Posts
-
From the web: This 80-page booklet with color cover details the city of Verbosh and surrounding wilderness areas, including the villages of...
-
From the back of the book: The Ancients are a race of mysterious humans that once reveled in the glories of technology. Suddenly, inexpl...
-
From the web: The players characters are called upon to rescue the fair Princess Irzeena who has been kidnapped by the wizard Keridav. Her...
-
From the back of the book: What makes a god a god? How are divine powers created, and how do they die? How powerful is a greater deity co...
-
From the back cover: "The dark screams of the living touch not your bitter soul. "You are torn between fealty to your elder ma...
-
From the back cover: Meet the dark races, the foul races, the evil races; the Orcs, Kobolds, Goblins, Gnolls and Trolls. Learn how they l...
-
From the back cover: Take the throne of Tuornen, rules its proud people, and reap the rewards of its rich lands. But beware, for Tuornen ...
-
From the web: Wizards consists of six adventure scenarios intended for mid-level player characters , each one focusing on a powerful wiz...
-
From the back of the book: As if the Mutazoids 2nd Edition background were not thrilling enough, the Mutazoids City Source Book adds a new d...
-
From the Introduction: This book is the first to pierce the veil of secrecy around th Holy Nation of Rajanistan, revealing the societies ...
No comments:
Post a Comment