"Go to the sign of Marvel's Axe, a dubious inn on the edge of the Thieves Quarter, in the City of Greyhawk, and look to your own wrist. If you perceive a bracelet and dangling dice, watch for the next throw in the war between Law and Chaos and be prepared to follow the compelling geas." -Signal

Tuesday, August 8, 2023

Dwarven Kingdoms of Krynn (1993)

From the back of the box:

Among all the peoples of Krynn, none build such lasting structures, nor labor so diligently to create and expand their domains, as do the dwarves. From the initial dark caverns of Kal-Thax to the vast and multi-tiered metropolis of Thorbardin, these sturdy folk have delved a series of magnificent dwellings.

Some of these domains have been torn into ruin by the oft-wrenching history of Krynn, while others continue to grow and flourish, reaching glories undreamed of a generation or two beforel Yet they all have their places along the River of Time, and whether ancient or modern, they each illustrate the determination nad skill of these sturdy dwarves.
From the Observations of Astinus

At last, the secrets of the dwarves revealed!

The two booklets contained in this boxed set hold information that has never before been collected in one place. Songs of the Loremaster, for players to read, chronicles the history of the dwarven race on Krynn, from their first appearance on the planet's surface to their withdrawal following the Catclysm. A World in Stone presnet each kingdom in turn for DM's eyes only, describing how each cavern was delved, what each clan's world-view encompassed, and what each kingdom's fate has been.

The four mapsheets are invaluable aids for those who wish to campaign in these hallowed halls; modular styling allows endless variations of dwarven cities, large and small.
The Tales of the Lance boxed set is suggested, although not required, for full enjoyment of this accessory.

 

No comments:

Popular Posts