"Go to the sign of Marvel's Axe, a dubious inn on the edge of the Thieves Quarter, in the City of Greyhawk, and look to your own wrist. If you perceive a bracelet and dangling dice, watch for the next throw in the war between Law and Chaos and be prepared to follow the compelling geas." -Signal

Thursday, April 25, 2024

Gammarauders (1987)

From the web:

Each player plays a large cybernetic creature known as a bioborg, which wanders about a radioactive science fiction landscape. Bioborgs are large, humorously dangerous looking creatures with names such as Elvin the Tyrexian (a mutated T. Rex) or Kizaro the Chimpanzero. The goal is to increase your strength and weaponry and stomp other players' bases before your own is stomped. 

Contents:
  • 12 Page Rulebook
  • 20 Page Sourcebook
  • 12 Hex boards (numbered 2-12, with one without a number)
  • 6 Double-sided Bioborg layout sheets
  • 12 Small Bioborg standees
  • 108 Cards (See card checkilst Gammarauders_Manifest.PDF)
  • 4 Regular six-sided dice
  • 38 Pod Tokens

Each alliance (x6) has:
  • 7 Soldier/Hovertank double-sided tokens
  • 7 Gammajet/Hovertank double-sided tokens
  • 7 Soldier/Gammajet double-sided tokens
  • 5 Coup Counters (looks like flags)
  • 1 Intact Base/Destroyed Base double-sided token
  • 1 Fortress Display Card

 

No comments:

Popular Posts