A 64-page booklet with 50 pages of maps on various fortifications, every
type from solitary spires and wooden stockades to massive fortress and
walled cities. These are excellent for siege, intrigue, and other
adventures by the players. Included are six pages of tables for
generating wall thickness, height, composition and features, towers,
moat creatures, garrisons, trebuchets and other engines on the walls,
retainers, servants, leaders, followers and more. The castles are mapped
on light gray hex grids, suitable for changes by the Judge with colored
felt-tipped markers.
"Go to the sign of Marvel's Axe, a dubious inn on the edge of the Thieves Quarter, in the City of Greyhawk, and look to your own wrist. If you perceive a bracelet and dangling dice, watch for the next throw in the war between Law and Chaos and be prepared to follow the compelling geas." -Signal
Friday, July 25, 2025
Castles Book 1 (1978)
From the web:
Subscribe to:
Post Comments (Atom)
Popular Posts
-
From the back of the book: Blue Fox, scramble ... Red Dragon at 5 o'clock! The Realms of the Sky belongs to Serraine, the incredible...
-
As I may have mentioned previously my long term character has been a thief but if I had to pick a character I have always had the most inte...
-
The Thunder Rift series is a line of modules that were designed to allow novice DMs and players to cut their teeth as it were. The line ha...
-
In a few months the subject of this post will not be one that will be caught by search engines as much as it is right now. I apologize f...
-
From the back of the book: Looking for the best Sword & Sorcery product of the 1990's? This may be it. QA features: 8 Fig...

No comments:
Post a Comment