"Go to the sign of Marvel's Axe, a dubious inn on the edge of the Thieves Quarter, in the City of Greyhawk, and look to your own wrist. If you perceive a bracelet and dangling dice, watch for the next throw in the war between Law and Chaos and be prepared to follow the compelling geas." -Signal

Thursday, July 10, 2025

Spacefarer's Guide to Planets: Sector Two (1979)

From Publisher's Catalog:

The 100 planets described in Sector Two are all a part of a single cluster - the curious astrological entity known as Roarde's Diadem. Here two vigorous, expanding religions are held in precarious balance by the Imperial House of Cavoral.

From the inside page:

Spacefarer's Guide to Planets: Sector Two is a science-fiction role-playing game aid. It is designed to fit most science-fiction role-playing game rules:

  • Traveller
  • Space Patrol
  • Space Quest
  • Starships and Spacemen

 

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