"Go to the sign of Marvel's Axe, a dubious inn on the edge of the Thieves Quarter, in the City of Greyhawk, and look to your own wrist. If you perceive a bracelet and dangling dice, watch for the next throw in the war between Law and Chaos and be prepared to follow the compelling geas." -Signal

Friday, September 9, 2011

ST: Klingon Ship Recognition Manual, Summon Yang

Back in March I posted about the 'Good Guys" of Star Trek so  maybe I should post a little something about the bag guys. I  would have used the dark side but I think Lucas has that  copyrighted.

This book was published in 1985 a few years before the release of  ST:TNG so it does not have the ships that fans might be familiar  with now. I think this may be more of a factor on the Romulan  side though. The book features 42 different ships.

As a Star Trek fan I am glad I have this book. The later books  released by Decipher might be more up to date but there is  something to be said for the old FASA products. The are games  that are done right by a company who end up losing the license to  the product. I am not sure which was the bigger crime FASA losing  Star Trek or ICE losing Middle Earth. In the end the only losers  in both those cases were the gaming community!

From the back cover:

"The Klingon Ship Recognition Manual is intended for Star Fleet  personnel with a 'need to know' concerning information on the  Imperial Klingon Navy. This comprehensive study discloses, for  the first time, all known combat, visual, and historical data on  42 different Klingon ship and their variants. Also included is a  chronology of service and silhouette recognition chart. This  manual is a must for all Star Trek enthusiasts."


Spell:

Summon Yang


Level: Seventh
Range: 3"
Duration: 5 Rounds/Level
Ares of Effect: Caster
Components: V,S,M
Casting Time: 5 Segments
Saving Throw: None

When this spell is cast the magic user will summon forth from an  alternate plane of being a version of themselves that went down  an alternate path of existence. This spell will require a bit of  advance work by the DM and the player before it is used the first  time.

The being summoned will be from one of the fighter based classes.  In most cases it would be advisable to use a plain fighter but  the player may elect to go with another option with the DM's  consent. The player should create a back story for the character  and then the DM should try and equip the alternate with a like  level of magical equipment.

When the alternate is summoned the caster will vanish and the  "yang" will replace them. The caster does not switch places but  instead is in a pocket dimension. The Yang will realize what has  happened and once instructed by others in the part will behave  according to those instructions.

The Yang will act as the player wants them to. They will most  likely not perform any suicidal actions and nor would the player  want them to. When the spell expires the caster will return in  the same exact situation as the alternate was. If they had 10% of  their hit points so will the caster. If the alternate dies then  the caster will die as well but will be locked in the pocket  dimension. Only a wish will bring them back. If the alternate is  raised before the spell expires the caster will be as well.

The material component for this spell will be some small  representation of the alternate. This can be either a small  crafted statue or a drawing of the alternate.

Disclaimer: The spells that you will see, for how ever long the  write ups last, were all written up or conceived of back in the  80's so the terminology may not appropriate for anything other  than 1e and depending on how well I did back then it may be  slightly off for that as well. If there is any duplication of  spells that exist now it is most likely I wrote mine first :)  Please feel free to comment on them but try not to be too hard on  me. If anyone wishes to use these in anything they print please  let me know in advance and all I ask is proper credit.

3 comments:

Anonymous said...

I love the Klingon Ship Recognition guide and, well, most of FASA's ST stuff. Last Unicorn's Andorian sourcebook (Among the Clans) is pretty amazing as well.

Why Yang? Neat idea though.

Wymarc said...
This comment has been removed by the author.
Wymarc said...

I was going for the Yin/Yang. Just chose one. I am not sure of the significance of either. Hopefully that is not some sort of social no no.

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