Publisher Blurb:
Within this book await villainous, noble, and not-so noble characters
alike - fascinating personalities designed to spark adventures large
and small. Here you'll find a bard with a heavenly voice, who veils her
face; or the daughter of a celestial, who is tempted by a "friendly"
imp. One character is a pirate queen with the ambition to rule an
empire; another, a halfling sorceress only worried about finding her
next meal.
Each character comes with adventure seeds to broaden the horizons of
any campaign, along with new feats, spells, items, prestige classes, and
more, ready to be added to a published campaign world or to a GM’s
homegrown setting.
"Go to the sign of Marvel's Axe, a dubious inn on the edge of the Thieves Quarter, in the City of Greyhawk, and look to your own wrist. If you perceive a bracelet and dangling dice, watch for the next throw in the war between Law and Chaos and be prepared to follow the compelling geas." -Signal
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