An uneventful journey takes a turn for the worse when you stumble upon
the remains of a carriage; its passengers long dead and forgotten. But
this is only the beginning, as you are drawn deeper and deeper into the
mystery of the ruined city of Bladesedge.
To the East a tall
tower stands in dark, foreboding ruins guarding against an ancient evil
that now stirs again; to the West the lonely remains of the city lie
forgotten by all but the dead. To the North there is a cemetery where
you will have to search more than just graves and tombs to unearth the
secrets of this loathsome place.
What Lurks Beyond will
draw characters into a realm of dark secrets and sinister plots. They
will explore crumbling towers, subterranean lairs, ancient ruins and
places best left forgotten. They will have to solve riddles and dodge
deadly traps. They will have to hide from the terrible creatures that
stalk them while trying to find the one man who can stop this evil – a
man who by all accounts has been dead for years.
Features:
More than 90 pages of adventure
Over 30 player handouts and maps
Multiple paths for characters to follow
Sub-quests and mini-adventures
Multiple areas to explore
Explore ancient cities, cemeteries, subterranean dungeons and crumbling towers
Includes more than 30 different monsters and foes – all detailed and illustrated
Riddles for players to solve
Sub-games for even more entertainment
Campaign caliber adventures that Players will remember for years
Written for the d20 system and Deathstalkers
"Go to the sign of Marvel's Axe, a dubious inn on the edge of the Thieves Quarter, in the City of Greyhawk, and look to your own wrist. If you perceive a bracelet and dangling dice, watch for the next throw in the war between Law and Chaos and be prepared to follow the compelling geas." -Signal
Subscribe to:
Post Comments (Atom)
Popular Posts
-
From the back of the book: Here they are, up from the slime and in from the dark, ready to make life in your campaign just a li...
-
From the back of the book: From the storm-lashed rocks west of fabled Evermeet to the Plains of Purple Dust, all the folk of Faerun have h...
-
From the web: The Catalog featured coated interior pages and a heavy, embossed cardstock cover. In included a fold-out calendar that coul...
-
From the web: A huge expansion for the GURPS Magic system, this sourcebook almost doubled the number of spells documented i...
-
From the web: Rifts is a multi-genre role-playing game that captures the elements of magic and the supernatural along with science fiction...
-
From the back cover: "The dark screams of the living touch not your bitter soul. "You are torn between fealty to your elder ma...
-
From the back of the book: As if the Mutazoids 2nd Edition background were not thrilling enough, the Mutazoids City Source Book adds a new d...
-
From the back of the book: Front and center! The complete range of basic human soldiery, from hard-bitten front-line warriors t...
-
From the back cover: Even in divine games of chess, the action begins with a clash of pawns. In Pawns: The Opening Move , the first suppo...
-
From the back cover: "The discovery of an evil cult in the City of Greyhawk has caused city officials to seek assistance in wiping o...

No comments:
Post a Comment