From the back cover:
The War of the Lance may be over, but the Heroes' jobs have only begun.
Return to the time just after the end of the War, when the land is
healing and its peoples are struggling to rebuild their lives. Travel
with Tika and Caramon in search of her father, Alleran Waylan. Help a
group of kender track down an aging black dragon. Go with Riverwind and
Goldmoon to reclaim the settlement of Que-Shu. Or, aid Tanis on a touchy
diplomatic mission—to Laurana's people.
Players can once again take the parts of the Heroes of the Lance, and
participate in the rebuilding of one of the greatest fantasy worlds
ever created: the world of Krynn, the home of the Dragonlances.
Ownership of the Tales of the Lance boxed set is not required in order to play these adventures, but is suggested.
"Go to the sign of Marvel's Axe, a dubious inn on the edge of the Thieves Quarter, in the City of Greyhawk, and look to your own wrist. If you perceive a bracelet and dangling dice, watch for the next throw in the war between Law and Chaos and be prepared to follow the compelling geas." -Signal
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