"Go to the sign of Harvel's Axe, a dubious inn on the edge of the Thieves Quarter, in the City of Greyhawk, and look to your own wrist. If you perceive a bracelet and dangling dice, watch for the next throw in the war between Law and Chaos and be prepared to follow the compelling geas." -Signal

Friday, April 27, 2018

MERP - Valar & Maiar: The Immortal Powers

From the web:

"The Immortal Powers

In Valar & Maiar you learn about Balrogs, as well as other greater spirits (good and evil) inhabiting J.R.R. Tolkien's marvelous world. These immortal beings, the mighty Ainur, helped shape middle-earth -- The place Elves call Endor. Their story dominates much of the continents troubled history. Fallen Ainur, Morgoth, Sauron, and the Balrogs, forever haunt the land, twisting Endor's peoples and perverting it's politics. Faithful Valar, like Orome and Aule, serve as patrons of the free peoples, Wise Miair, like Gandalf and Tom Bombadil, act as caretakers of the balance of things. Each has a place in Eru's scheme, and each has a story that colors the grand saga of Middle-earth.

Inside you will find:

Overviews of the general nature and history of all the "holy Ones"
Valar, or "Powers" the high guardians of the world
Mair or "Hands" the immortal servants of the Valar
Wizards - The five Maia emissaries sent to Middle-earth in the third age
Fallen Ainur

Complete character stats for ICE's Middle earth Role Playing Rolemaster, and Lord of the Rings adventure game."

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