Sorcery, Thaumaturgy, The Black Art, Necromancer, Alchemy or the Great
Art. By any name, arcane knowledge brings great power to its possessor .
. . for good or for evil. This book is the complete guide to magic for
the Generic Universal Roleplaying System.
GURPS Magic
presents a colorful, detailed magic system. But it's much more. It is
designed for easy modification . . .for the GM who wants to create his
own background, or set adventures in the world of his favorite fantasy
author. And it's flexible. Players can create any sort of wizard
character they choose, from eager apprentice to mad hermit, from saintly
healer to sinister necromancer.
This book is completely
compatible with the magic rules in the GURPS Basic Set. It amplifies the
material there, as well as adding more than 300 new spells! Also
included are a complete system for improvisational magic, optional rules
for "inherent" magic abilities, special advantages and disadvantages
for mages, and a system to let the GM create his own unique types of
clerical magic.
If you're ready for a world of magic, it's in your hands.
"Go to the sign of Marvel's Axe, a dubious inn on the edge of the Thieves Quarter, in the City of Greyhawk, and look to your own wrist. If you perceive a bracelet and dangling dice, watch for the next throw in the war between Law and Chaos and be prepared to follow the compelling geas." -Signal
Sunday, November 24, 2024
GURPS Magic (First Edition) (1989)
From the web:
Subscribe to:
Post Comments (Atom)
Popular Posts
-
From the back of the book: Looking for the best Sword & Sorcery product of the 1990's? This may be it. QA features: 8 Fig...
-
From the web: "The fifth book in the "Wilderness Series", danger awaits on All Hallow's Eve, Witches of the worl...
-
From the web: A historical/horror RPG set in Salem, Massachusetts in 1692. Player characters are either witches with actual magic, or lawfu...
-
On Saturday I talked about a gem that had remained hidden until I happened upon it. The problem when you go hunting you end up having to tur...
-
There is not much more that I could add to what has already been said about the #7 ranked module of all time. I am actually more of a fa...
-
There's A Crisis at Crusader Citadel is a module written for the Villains & Vigilantes game system. It was actually the first module...

No comments:
Post a Comment