Adventure in a World of Gallantry & Grace
Come to the age of the Swashbuckler, when the world was wide and fortunes could be made in an afternoon of smoking cannons and bloody cutlasses!
Swing from a chandelier into the fray, rapier in hand, dagger in teeth, and show the Cardinal's guards they can't insult the queen!
Or wait on the quiet back roads of England on a moonless night, pistols and reigns in your hands, and hope the Squire's coach isn't too well guarded...
Pirates, Musketeers and Highwaymen all come alive in this GURPS worldbook of romantic adventure from Elizabeth I to Napoleon. Rules and background given include: ship combat, black powder weapons, expanded fencing rules, cutlasses, chandeliers, codes of honor, dueling, compulsive gambling and all the other classic elements of a good swashbuckling time!
No comments:
Post a Comment