After Winter Dark Fantasy Campaign Setting Map. I am not sure that I can say much more about this product than what appears on the tag from troll Lord Games. It is a 21" x 32" map of the world of Erde. This was the original setting for Castles & Crusades as I understand it. If that is wrong please let me know. The map was released in 2001 and I am not sure if it has ever been removed from the bag. I bought it in the off chance that I might someday run a Castles & Crusades campaign using their modules. One can never have to many maps can they?
Spell:
Cassandra's Spell of Extraction
Level: Fourth
Range: 9"
Duration: Special
Ares of Effect: One Creature
Components: V,S
Casting Time: 1 Segment
Saving Throw: None
When this spell is cast the magic user extracts the target from space and time. The target can be the caster or any other being in range of the spell. They are placed into a pocket dimension of the casters creation. The dimension they are sent to has no connection to any other planes and is unique to them and the caster.
In the dimension there is nothing. It will be a field of almost blinding white with no sense of reference spatially. There creature there does not need food or water nor do they have to breathe and there is no atmosphere. The place they are taken to is a void though not the void other items take beings to.
While there the recipient of the spell can perform any function they could normally perform. They can also at will return to the plane of origin they were on when the spell was cast. They will know instinctively that all they need to do is actively wish to return. They will have a sense of time while in the dimension and know how long they have been there.
The spell allows the recipient to stay indefinite period of time though after a period of time equal to equal to six turns plus two turns per level of the caster time will begin to flow at a variable rate for the recipient. For each turn past the normal duration the DM should roll a D6 and a D10. One a 1-2 time flows slower, on a 3-4 it flows normal and on a 5-6 it flows faster. The D10 determines the multiplier for slow or faster.
Disclaimer: The spells that you will see, for how ever long the write ups last, were all written up or conceived of back in the 80's so the terminology may not appropriate for anything other than 1e and depending on how well I did back then it may be slightly off for that as well. If there is any duplication of spells that exist now it is most likely I wrote mine first :) Please feel free to comment on them but try not to be too hard on me. If anyone wishes to use these in anything they print please let me know in advance and all I ask is proper credit.
"Go to the sign of Marvel's Axe, a dubious inn on the edge of the Thieves Quarter, in the City of Greyhawk, and look to your own wrist. If you perceive a bracelet and dangling dice, watch for the next throw in the war between Law and Chaos and be prepared to follow the compelling geas." -Signal
Monday, August 29, 2011
The World of Erde Map - TLG, Cassandra's Spell of Extraction
Labels:
Cassandra,
Castles n Crusades,
Erde,
Spell,
TLG
Subscribe to:
Post Comments (Atom)
Popular Posts
-
From the Forward Section: So the players have been complaining that the campaign is too dull, eh? Not enough detail? Why is this country at...
-
From the back cover: Open locks; hide in shadows; move silently; find traps. If you thought that was all a thief was good for, think agai...
-
From the web: HârnWorld is a realistic medieval environment for fantasy gaming. Using any rule system, you can now create and plan your own...
-
From the back cover: Clerics have long been players' favorites, but now there are new priest characters for your gaming enjoyment! Wi...
-
From the web: Instant rub-down picture transfers with classic AD&D monsters! Series 1600 Sheets 1-4
-
From the web: 4th Dimension is a very spacey-looking game with a small circular board divided into sectors each track of wh...
-
From the web: THRESHOLD! The northernmost town in the Duchy - and your last stop before your adventures begin. Threshold, t...
-
From the web: A historical/horror RPG set in Salem, Massachusetts in 1692. Player characters are either witches with actual magic, or lawfu...
-
From the back of the book: Look out adventurers, they're here! This handbook describes in detail over 20 humanoid races that can be ...
-
From the web: Test of Arms is part of GDW's First Battle series. It covers post-WWII tactical engagements, with scenar...
No comments:
Post a Comment