"Go to the sign of Marvel's Axe, a dubious inn on the edge of the Thieves Quarter, in the City of Greyhawk, and look to your own wrist. If you perceive a bracelet and dangling dice, watch for the next throw in the war between Law and Chaos and be prepared to follow the compelling geas." -Signal
Monday, July 23, 2012
Birthright - Players Secrets of Medoere
If you are on the same side as the Theocracy playing in one can be a fun and rewarding experience. If you are not on the same page or in some cases in the same book as the ruling body then things can get a little dicey. Living in the United States I think we are somewhat shielded from the power that religion can have over the government. I will stop at that and ask that we not have any real world commentary as a result of that statement. The church in a fantasy setting can be one of the most powerful thematic elements in story telling if they are played right. More often than not they aren't played to their full potential though. If you want to test your players put them in Medoere and have them not be aligned with the church and run with it.
Published: 1995
Pages: 32
From the Back of the Book:
Ranging from the Spiderfell in the north to the Straits of Aerele in the south, Medoere was born of faith and the blood of revolution. As regent, you fulfill the duties of Archpriest of the Church of the Celestial Spell, leading the theocracy to greater heights of glory. The domain is yours to command--if you have the courage, the conviction, and the blood of kings in your veins.
This BIRTHRIGHT domain sourcebook is designed for players who want to take the role of Archpriest. It may also be used by players playing vassals to the regent, or adventurers who want to explore the mysteries of the theocracy.
Labels:
2e,
Accessory,
ADnD,
Birthright,
Domain Sourcebook,
TSR
Subscribe to:
Post Comments (Atom)
Popular Posts
-
From the web: 4th Dimension is a very spacey-looking game with a small circular board divided into sectors each track of wh...
-
From the Forward Section: So the players have been complaining that the campaign is too dull, eh? Not enough detail? Why is this country at...
-
From the web: HârnWorld is a realistic medieval environment for fantasy gaming. Using any rule system, you can now create and plan your own...
-
From the back cover: Clerics have long been players' favorites, but now there are new priest characters for your gaming enjoyment! Wi...
-
From the web: Instant rub-down picture transfers with classic AD&D monsters! Series 1600 Sheets 1-4
-
From the web: A historical/horror RPG set in Salem, Massachusetts in 1692. Player characters are either witches with actual magic, or lawfu...
-
From the web: Test of Arms is part of GDW's First Battle series. It covers post-WWII tactical engagements, with scenar...
-
From the web: GLORY? MAJESTY? YOU DON'T KNOW THE DARK OF IT! Discover the multiverse! Enter infinite universes of inf...
-
From the back of the folder: The Western Countries Fantasy worlds are vast, with many strange places to discover and marvel, but only th...
-
From the web: A small unit module for the Battle Tech universe. Each "stand" represents 4 'mechs, each hex 180 meters, and e...
No comments:
Post a Comment