"Go to the sign of Marvel's Axe, a dubious inn on the edge of the Thieves Quarter, in the City of Greyhawk, and look to your own wrist. If you perceive a bracelet and dangling dice, watch for the next throw in the war between Law and Chaos and be prepared to follow the compelling geas." -Signal

Sunday, April 28, 2013

Challenge #31





Two issues later than the one from yesterday. I don't really have much more to add about the magazines. You can actually find a bundle of these on rpg.drivethrustuff.com. The bundle includes issues 25 thru 59 and then an idnex (25-77) and is currently half off for $34. I am in no way connected with that and not intended as advertising. I will say that if you are interested in the GDW games from 1986 to 1996 this might not be a bad investment as it is a well don, well written magazine.


Items in this issue:

Twilight 2000 Articles:
  • USSR 2000 (Part I)
  • Combat Examples 
2300 A.D. Articles:
  • The Song
  • Spacesuits
  • Earth 2300 
Command Decision Articles:
  • Additional Aircraft for CD 
Traveller Articles:
  • Hazardous Cargoes
  • Twisting Tech Levels: A Traveller Variant
  • Traveller News Service
  • Wrong Way Valve – An Amber Zone Scenario
  • Megatraveller Designer’s Notes 

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