"Go to the sign of Marvel's Axe, a dubious inn on the edge of the Thieves Quarter, in the City of Greyhawk, and look to your own wrist. If you perceive a bracelet and dangling dice, watch for the next throw in the war between Law and Chaos and be prepared to follow the compelling geas." -Signal

Saturday, October 22, 2022

White Dwarf (Issue 49 - Jan 1984)

From the web:

FEATURES

"Shuttle Scuttle" - Thomas Price
Hi-jack scenario for Traveller, Space Opera, and Laserburn

"Clay to Marble" - Chris Felton
Building construction in AD&D

"Runes in the Dungeon" - Dave Morris
D&D Character Classes for RuneQuest

"The Key of Tirandor" Mike Polling
Part 1 of a two part AD&D campaign

"The Goblin Cult of Kernu" - Ian Bailey
A new cult for the goblins in RuneQuest featured in WD47

"The Return of the Editor" - compiled by Cherril Norrie
The Results of the Reader Strikes Back

DEPARTMENTS

"Open Box"
A look at some new games by independent reviewers:

"Critical Mass" edited by David Langford
Science fiction and fantasy books are reviewed

"Thrud" by Carl Critchlow
Thrud versus the evil necromancer

"RuneRites" edited by Oliver Dickinson
Readers' questions answered

"Starbase" edited by Bob McWilliams
Fleets in Traveller

"Letters"
Readers' views, questions and comments

"The Travellers" by Mark Harrison
Hell – It's the Pigs

"Supermole" by anonymous
More gossip from the vitriolic pen of ?????

Fiend Factory edited by Albie Fiore
Insect World – insectoid creatures for AD&D and D&D

Treasure Chest
Detect Illusion – and illusionist special

News
What's happening in science fiction and fantasy gaming

Small Ads
Clubs, Help! and Classifieds plus Gobbledigook


 

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