"Go to the sign of Marvel's Axe, a dubious inn on the edge of the Thieves Quarter, in the City of Greyhawk, and look to your own wrist. If you perceive a bracelet and dangling dice, watch for the next throw in the war between Law and Chaos and be prepared to follow the compelling geas." -Signal

Thursday, October 27, 2022

White Dwarf (Issue 62 - Feb 1985)

From the web:

FEATURES

A Place of Damp and Darkness by Garth Nix
Life beneath fantasy cities
The Dark Usurper by Jon Sunderland and Gareth Hill
An heir-raising escapade for Fighting Fantasy
En Garde by Gary Drabwell
Parrying in AD&D
An Alien Werewolf in London by Jae Campbell
A Traveller loose in Victorian London
Eye of Newt and Wing of Bat by Graeme Davis
Penultimate instalment of our series on magic items

DEPARTMENTS

Critical Mass by Dave Langford
Science fiction and fantasy book review column
Open Box
New products examined by independent reviewers
Rune Rites edited by Dave Morris
Struck by Lightning—Celtic spells for RuneQuest
Thrud the Barbarian by Carl Critchlow
Snowman's a match for our hero
The Travellers by Mark Harrison
In which Felix surprises everyone . . .
Fiend Factory edited by Albie Fiore
O Caber—three spirits for the AD&D system
Treasure Chest
You'll spend all night haggling with this pair . . .
Crawling Chaos edited by Marc Gascoigne
A new department enters the slime-light
Tabletop Heroes by Gary Chalk and Joe Dever
Faces featured in our regular figures column
Crash Course by Steve Jackson
Titbits from across the water
Letters edited by Ian Marsh
Readers' views, questions and comments
Newsboard by Jon Sutherland
What's new in the games hobby
Small Ads
Hobby services, contacts and games for sale


 

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