"Go to the sign of Marvel's Axe, a dubious inn on the edge of the Thieves Quarter, in the City of Greyhawk, and look to your own wrist. If you perceive a bracelet and dangling dice, watch for the next throw in the war between Law and Chaos and be prepared to follow the compelling geas." -Signal

Tuesday, October 25, 2022

White Dwarf (Issue 60 - Dec 1984)

From the web:

Contents:

First Issues - An introduction to Superhero gaming (Simon Burley)

AD&D
Eye of Newt and Wing of Bat - The manufacture of magic items, part 2: the creation of rods and potions
The Fear of Leefield - scenario in a village of terror (Stuart Hunter)

Call of Cthulhu
The Bleeding Stone of Iphtah - A Great Race against time (Steve Williams with Jon Sutherland)

RuneQuest
RuneRites - Omphalic deposits animated

Boarding Stations - Hints and hazards for the Professional Privateer in Science Fiction roleplaying games (Marcus L Rowland)

Critical Mass - Fantasy and sci-fi book reviews

Open Box - game reviews

Thrud - comic strip

Microview - Computer game reviews

Treasure Chest - Ars Arcana, the final part of a spell-binding series

Fiend Factory - New monsters for D&D/AD&D

The Travellers - comic strip

Letters

Tabletop Heroes - miniatures

Newsboard

Small Ads


 

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