"Go to the sign of Marvel's Axe, a dubious inn on the edge of the Thieves Quarter, in the City of Greyhawk, and look to your own wrist. If you perceive a bracelet and dangling dice, watch for the next throw in the war between Law and Chaos and be prepared to follow the compelling geas." -Signal
Friday, June 7, 2013
Cleric's Challenge HHQ4
Everything I said about One-on-One modules still holds true for me having lacked a belief shattering event otherwise overnight. This module does boast one of my favorite images from TSR products. I know Elmore is not well reviewed in portions of the industry today but he is one of my favorites. This module is also has a plot that makes it easier to adapt into a campaign. It was released in 1993 and comes in at 32 pages and again I will say one sports serious nice art on the cover!
From the back of the module:
Pommeville is a sleepy little town that seems like a good place to stay for the night. That is, until the town's dead rise from their graves and begin terrorizing the village! Ancient evil threatens to overwhelm the good folk of Pommeville unless someone can find a way to comfort the restless dead. A lone, player character cleric will have to be clever, courageous, and more than a little lucky to solve the mystery and save Pommeville from the mindless zombies that threaten it!
Cleric's Challenge is a special ONE-ON-ONE ADVANCED DUNGEONS & DRAGONS adventure designed for a DUNGEON MASTER and one player - perfect for very small playing groups, or for the player who wants his or her character to earn some extra experience.
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