"Go to the sign of Marvel's Axe, a dubious inn on the edge of the Thieves Quarter, in the City of Greyhawk, and look to your own wrist. If you perceive a bracelet and dangling dice, watch for the next throw in the war between Law and Chaos and be prepared to follow the compelling geas." -Signal
Saturday, June 29, 2013
Codex Arcanis D20
Codex Arcanis was released in 2002 for the then new D&D 3.0 system. It was also then released again for use under the 3.5 system. The book I have is the one that was released in 2002. It is a campaign setting in the world of Onara. I am not certain naming the world Onara was intentional or not but it has driven home the point that I am ever writing something to publish I want to Google the name of important people, places and things to make sure there are not other uses for that term.
Publisher Blurb:
The Shattered Empires Await!
Turmoil grips the lands of Onara. It is the end of an era and the dawn of a new age. It is an age of struggle against the end of existence; and age, which shall witness the rise of history’s greatest champions. Will the world of Arcanis pass into Oblivion or will her heroes raise her up to new heights?
The Codex Arcanis is the essential tome for the critically acclaimed Arcanis: the World of the Shattered Empires campaign setting. Within one will find:
The history and geography of Onara’s greatest nations.
Races, feats and prestige classes - all approved for use with Living Arcanis.
A complete pantheon, unlike any fantasy religion in that it is left to mortals to interpret the commandments of faith. Thousands of people world-wide play in the World of the Shattered Empires and now’s your chance to join them.
Mortals stumble in the darkness; Heroes light the way.
Be that Hero and Leave Your Mark Upon the Shattered Empires.
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