"Go to the sign of Marvel's Axe, a dubious inn on the edge of the Thieves Quarter, in the City of Greyhawk, and look to your own wrist. If you perceive a bracelet and dangling dice, watch for the next throw in the war between Law and Chaos and be prepared to follow the compelling geas." -Signal
Friday, June 28, 2013
CoC - Utatti Asfet - The Eye of Wicked Sight
Utatti Asfet is a globe trotting adventure for 1990s Call of Cthulhu. It starts with the investigators being in the Kingdom of Tonga in what may be the worst contrived reason ever for a Call of Cthulhu adventure. They then find themselves in the American city I would most connect with darkness and evil that is not Cthulhu centric. The adventure then brings them to the Sudan where they have an ending they are merely able to watch for some reason once it begins. This is an adventure that is sparse in mythos and not one I would recommend even if it had been set in the 20s.
From the back of the book:
Utatti Asfet - The Eye Of Wicked Sight - a 1990s campaign for Call Of Cthulhu
The Graham Westlake Foundation sponsors the International Symposium on Unexplained Phenomena. This year, the fortieth annual symposium takes place in the Pacific Island nation of Tonga. The investigators are among the attendees. There, they encounter evidence of phenomena they know only too well. They begin an investigation that leads them to cults, confusion, mayhem, delicate inquiries, villains foreign and domestic, new magics, horrors undersea, horrors in swamps, and horrors in the sands of the desert. A wide variety of characters and situations enhance a memorable set of adventures.
Set in the 1990s, Uttati Asfet is a world-spanning campaign. In it, the investigators learn that the Mythos is not their only foe, and that evil can wait a very long time.
Subscribe to:
Post Comments (Atom)
Popular Posts
-
From the web: A deadly solitaire dungeon for 1-4 players. Designed for 1st and 2nd level characters of any class. Solo dungeon for Dungeons...
-
From the back of the book: Here they are, up from the slime and in from the dark, ready to make life in your campaign just a li...
-
From the back cover: "The dark screams of the living touch not your bitter soul. "You are torn between fealty to your elder ma...
-
From the back cover: "The discovery of an evil cult in the City of Greyhawk has caused city officials to seek assistance in wiping o...
-
From the back of the book: Front and center! The complete range of basic human soldiery, from hard-bitten front-line warriors t...
-
From the back of the book: As if the Mutazoids 2nd Edition background were not thrilling enough, the Mutazoids City Source Book adds a new d...
-
From the web: A huge expansion for the GURPS Magic system, this sourcebook almost doubled the number of spells documented i...
-
From the Players' Introduction: "Your party has come through the wilderness and mountains surrounding Lindoran to seek after the...
-
From the back cover: Two complete adventures in the outlands of Sartar! Specially designed for comprehensive ease of play, A...
-
From the back of the book: Any Time. Any Place. Any Background. GURPS , the Generic Universal Roleplaying System, is THE most flexible ...
No comments:
Post a Comment